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Update ScheduleEdit

  • Jan. 14th 6pm - Jan. 14th 11pm PST


Update DetailsEdit

New Characters

  • Lia (Ardor) has been added. (Draw only)
  • MXX87 Lukia (Thunder) has been added. (Draw only)
  • Saramir (Whirlwind) has been added. (Draw only)
  • Isillia (Light) has been added. (Draw only)
  • Evolved Hildegard (Thunder) has been added.
    • Hildegard's Outrival will changed to Blue Devil when Extreme Evolved.
  • Evolved Kiki (Whirlwind) has been added.
    • Kiki's Meow! has been changed.
      • Previously (Lv. 5): Increases reflexes and action speed by 30% for 15 min with an attack
      • Now (Lv. 5): Increases reflexes and Attack Power by 30% for 15 min with an attack
    • Kiki's Union will change to Harmonize! when Extreme Evolved.
  • Evolved Leah (Light) has been added.
    • Leah's passive skill has been modified.
    • Previously (Grade 5 & 6, Lv. 5)
      • Crest of Wisdom: Recovers Spirit by 50% and HP by 30% with a pass
      • Extort: Increases the Attack Power by 20% and decreases the inflicted damage by 30% with a steal
      • Concentrated Greed: Increases reflexes by 40%
    • Now (Grade 5 & 6, Lv. 5)
      • Glutton: Increases MAX HP by 40%
      • Weight's Pressure: Increases the Attack Power by 3 for every 20 MAX HP
      • Greed: Increases reflexes by 20% with an attack (Recovers HP by 15% first)
    • After Extreme Evolution
      • Glutton: Increases MAX HP by 40%
      • Weight's Pressure: Increases the Attack Power by 3 for every 20 MAX HP
      • Concentrated Greed: Increases Attack Power by 30% and reflexes by 30% (Recovers HP by 20% first)
  • Evolved Avnore (Dark) has been added.
    • Avnore's Block Strategy will change to Evil Genius when Extreme Evolved.
  • Evolved Metatron (Dark) has been added.
    • Metatron's Light and Dark will change to Mercy and Insanity when Extreme Evolved.
  • Elizabeth (Whirlwind) has been added as the new Colosseum reward.
  • Jury (Thunder) has been added as the new Boss character.
    • Please stay tuned for a separate notice for Jury's Boss Match
  • Fredrica (Dark) has been added as a new rival character.
    • Please stay tuned for a separate notice for Fredrica's availability
  • AU27 Vanilla has been added as a new Friendship Draw character.
  • New characters have been added to the Player Book.
    • New characters will be available in the game through various contents.
  • Rainbow Elemental (Light) has been added as a new material character.
    • Rainbow Elemental is available from the Rainbow Elemental Match (can be cleared once a week), Scout, and Friendship Draw.
  • Blackhole Swirly (Dark) has been added as a new material character.
    • Blackhole Swirly is available from the Blackhole Swirly Match (can be cleared once a week), Scout, and Friendship Draw.
  • The image of White Tiger (Whirlwind) has been changed.
  • The Attribute Draw characters are now available from the Event Draw, Draw Box, and Scout.
    • Lucian (Ardor), Magnus (Whirlwind), and Sammy (Light)


New Spirit Stones
New Unique Stones have been added.
Please check the Player Book for more info.
The text "Unique Stone" will show up on the player's card when a skill is activate during a match

  • Ignition Catalyst (Available from Powering-up Diffusing Yama Fire with a low chance)
    • Get 20% bonus action bar at the beginning of the match (Only for the beginning)
    • Increases pass effect of the team by 2%
  • Star's Tear (Available from Powering-up Ice Core of Eternity with a low chance)
    • Recovers the HP by 2% first when attacked
    • Increases the critical resistance by 9%
  • Earth's Cry (Available from Powering-up Revolving Cycle with a low chance)
    • Decreases the inflicted damage by 9% for each target with an attack
    • Increases the Attack Power 9% for each target with an attack
  • Paradise of Light (Available from Powering-up Sky Arena's Flash with a low chance)
    • Match EXP Reward increased by 20% (Individual)
    • Increases MAX HP by 9%
  • Battalion (Available from Powering-up Spiteful Abyss with a low chance)
    • Decreases the inflicted damage by 8% when you have the ball
    • Increases the Attack Power by 12% when attacked


Modifications
New Special Training Function!
You can now increase the MAX level of 5-Star players to Lv. 60

  • You need the following materials to perform Special Training.
    • 5-Star Player with Lv. 50
    • Mera - Evolved
      • The player can use 2 more Skill Points and the player's status will increase when he/she reaches Lv. 60

Characters with 4-Stars or below can increases the grade with Special Training.

  • You can now increase a player's grade up to 5-Star (7-Star including Evolution) regardless of their grade.
  • Increased grade will show with yellow stars and increased grade from Evolutions will show with red stars.

A character that has been Evolved once can have up to 6-Star and a character that has been Evolved 2 times can have up to 7-Stars.


The following materials are required to increase the MAX grade.

  • A character with the same grade as the character to be Evolved with Lv. 50
  • Mera - Evolved or Mera (Mera can be used only for characters with 3-Star or below)
    • Please note that all characters can have 5-Star (7-Star including Evolution) but their stats may differ according to their original grade.


Character Info UI modified
Please read below for more info on what you can find in each tab

  • Status: Character type, squad bonus, Evolution info, Evolution
  • Skill: Ace skill, info on skills in possession, new skills
  • Spirit Stone: Equip/unequip spirit stones, Power-up spirit stones, sell spirit stones, spirit stone book
  • Story: Team, gender, story, character chronicle (coming soon), how you got the character


Character Evolution UI modified
Skill Point UI modified.

  • Tap on the skill of your choice to view more info and tap on the Skill Point Button to upgrade the skill.

New Special Character functions/

  • Special characters are rival characters, boss characters, and boss's men.
  • They will have an S sign on their image in the character info UI.
  • The Special characters can't be used for Special Training (Mera and Mera - Evolved excluded). can't be sold be GP and can't be traded.


Manager Info UI modified

  • You can now Evolve managers in the manager info screen.
  • Evolved materials in possession will be activated and material of insufficient amount will be deactivated.


New function for Mera added.

  • 3-Star Mera: Can be used for Special Training for players of 3-Star or below.
  • Mera - Evolved: Can be used for Special Training for all players.


Spirit Stone function modified.

  • You can unequip spirit stones by consuming some Gold.
  • The Spirit Stone slots have been increased for all characters.
  • New Prism Slot
  • The Prism Slot opens when you increase the MAX level of a Grade 5 player to Lv. 60
  • Only one Unique Spirit Stone can be equipped per player.
    • Please note that all SPirit Stones will be unequipped after the maintenance.
    • Previous Unique Spirit Stones are now Grade 7 instead of Grade 6.
    • You can now go to the Spirit Stone Menu through the Player/Stone Button in the Main Menu.
  • Power-up
    • You can Power-up up to Power-up Lv. +15
    • Spirit Stones will no longer be consumed for Power-up and only Gold will be consumed. The amount of required Gold will increase as the power-up level increases.
    • Please note that a new function in which the spirit stone's grade & power-up level will decide the success rate of the power-up has been added due to changes.
    • You can no longer get same additional property as the spirit stone's first effect.
    • A random additional property will be added for every 3rd power-up level. The value of the property will increase if you get the same property. You can get up to 5 additional properties
  • Random properties will be added to the spirit stones that were acquired before the update.
    • A minimum of 1 property will be added to spirit stones that were acquired before the update.
    • Properties will be added randomly to spirit stones with power-up Lv. +3 or above.
      • Properties will be added according to the final grade and the spirit stone might not get a property at all
      • Grade 6 spirit stone power-up from Grade 2 will get properties as a Grade 6 Spirit Stone
  • Evolution
    • The spirit stone evolves to the next grade every 3rd power-up level.
      • Please note that the spirit stone will evolve to a higher grade of the same spirit stone and do no change to a eandom spirit stone. You can no longer evolve a common spirit stone to a rare spirit stone.
      • Unique spirit stone are only available with rare spirit stones. Please check the spirit stone book for more info.
  • Sell
    • You can now sell up to 12 at once
    • You'll be able to earn more Gold from selling spirit stones.
    • New spirit stone book
    • You can now check the spirit stone's properties before getting it.
      • Go to management -> Book -> Spirit Stone to check the spirit stone book.

Skill Icon modified

  • The skill icons now show the type of the skill.

The EXP bonus from the same attribute has been increased for training.

  • 120% -> 150%
  • The acquired skill points from before evolution will be kept even after the evolution.
    • Previously: 0 skill points at Lv. 1 after evolution.
    • Now: 10 skill point at Lv. 1 after evolution (no additional skill points for level ups)
  • New exclusive event for reaching Teamwork 15 has been added.
  • You can now view up to 14 evolved players in the player book
  • You can now view your team's stats during matches.
    • You can view the skill cooltime and the order of actions during matches.
  • Players that can dribble or steal will have a special sign on that character when their turn is up during matches.
  • Players will get special effects during matches when they reach Lv. 60
  • The player's rank will now be shown as below according to their ability.
    • Rank D: 1-999
    • Rank C: 1000 - 1999
    • Rank B: 2000 - 3499
    • Rank A: 3500 - 4999
    • Rank AA: 5000 - 6499
    • Rank AAA: 6500 - 7999
    • Rank S: 8000 - 9999
    • Rank SS: 10,000 - 11,999
    • Rank SSS: 12,000 and up
  • The star grade from the free match will show according to the completed missions when the match is over.
  • Elemental Match modified
    • The difficulty and drop rate for each mode has been slightly modified.
      • You can now get 5-star elemental from Normal Mode.
      • You can now get 3-Star elemental from Hard Mode.
    • The number of ST consumed for elemental matches is now 8 for all matches.
  • Penguins and Elementals can now be evolved.
    • Penguin Evolution
      • 3-Star Penguin x2 + 3-Star Elemental = 4-Star Penguin
      • 4-Star Penguin x2 + 4-Star Elemental = 5-Star Penguin
    • Elemental Evolution
      • 3-Star x10 = 4-Star Elemental
      • 4-Star x10 = 5-Star Elemental
  • Evolution material modified.
  • Gatekeepers are no longer needed for evolutions.
    • 3-Star Elemental x4 needed for 2-Star -> 3-Star
    • 4-Star Elemental x2 + 3-Star Elemental x2 needed for 3-Star -> 4-Star
    • 5-Star Elemental x1 + 4-Star Elemental x3 + 3-Star Elemental x3 needed for 4-Star -> 5-Star
    • 5-Star Elemental x6 + 4-Star Elemental x6 + 3-Star Elemental x3 needed for 6-Star -> 6-Star
    • Rainbow Elemental (or Black Hole Swirly) x2 + 5-Star Elemental x8 + 5-Star Swirly x2 needed for 6-Star -> 7-Star
  • Please note that the required materials vary according to each character for evolving from 6-Star to 7-Star.
  • The evolution material for boss character are still the boss's men, but the required amount will vary according to men's effects.
    • Please make sure the evolve your characters before the update since the evolution cost will be increased after the update.
  • Rainbow Elemental & Blackhole Swirly match added in the Space-time Continuum.
    • Rainbow Elemental's Advent
      • Open Monday through Thursday. Can be cleared once per week. Rainbow Elemental guaranteed when you clear the match.
    • Black Hole Swirly's Advent
      • Open Thursday through Sunday. Can be cleared once per week. Black Hole Swirly guaranteed when you clear the match.
  • New function for Rainbow Elemental added.
    • The Rainbow Elemental is able to disassemble superb powered-up characters.
    • The character is disassembled according to the superb power-up when disassembled.
    • Rainbow Elementals can also be used for evolutions.
  • New function for Black Hole Swirly added.
    • The Black Hole Swirly is able to increase the power-up level by +4 with a 100% chance.
    • Black Hole Swirlies can also be used for evolutions.
  • Colosseum renewed
    • Champion system changed.
      • The first champion you meet will be Lv. 1
      • When you win against champions, the champion's level will increases randomly by 4 to 6.
      • When you lose against champions, the champion's level will decreases randomly by 6 to 8.
      • You won't go up a floor even if you win against a champion
      • The champion's level won't go down even if you reset Colosseum.
      • The champion's level will reset when the weekly season is over.
    • Drop rates have also changed according to the system.
    • You can now get a 5-Star player as a clear reward.
  • Other changes made on the Colosseum
    • General
      • Enemy team's formation modified.
      • Enemy team's buff reblanced.
      • Different goalkeeper's placed for each floor.
    • Champion
      • Enemy team's formation modified.
      • Enemy team's buff reblanced.
      • Different characters added for each champions.
      • New skill names for each champion.
      • Please note that the Swirly team still exists
  • Manager skill effect changed.
    • There will be a short delay before being able to skip the effect.
  • App icon changed.
  • Main UI modified
    • Tap on the GP to go to scout screen
    • Tap on the boss point to go to even scout screen
    • Tap on nickname to go to your profile
  • New stats added in the stat info screen
    • Recovery power: The amount of recover HP over time.
    • Critical: Critical rate in %
    • Critical damage: The inflicted damage with a critical hit
    • Counterattack resistance: The chances of resisting enemy's counterattacks
    • Critical resistance: The chances of resisting enemy's critical hits
  • You can no longer listen to the voices before getting the character in scout and PVP reward.
  • Fixed the problem of two effects appearing when getting players from inbox/trading.
  • The character button in the management screen has been changed to book.
  • You can now choose specific managers as the heroin.
    • Santa Selena and Santa Eve can also be selected.


Balancing
AI Modified

  • Fixed so the assist with an active pass will shoot after analyzing the situation when a shooter dies.
  • Fixed so that shoots are more analyzed when the enemy's HP is below 15%.
  • Fixed so that AI will act after analyzing the situation when receiving a forward pass.
  • Fixed so that Lv. 5 active skill is always activated when there's 3 full spirit guages.

Attributes Effect Strengthened

  • Changed from 25% additional damage to 25% additional damage + decrease inflicted damange by 25%

New hell Mode in the Story Mode

  • Clear the last chapter of the Challenge Mode to open the Hell Mode.
  • Hell Mode is harder than the original Story Mode and offers better rewards.

If a player steals a ball in the forward line and successfully counterattacks, the player will get another turn

Skill effects activate with a critical hit modified.

  • Changed from activated according to the number of target attacked with critical hits to activated when there's a critical hit.

PVP Draw condition modified

  • Changed from the ally losing when there's a draw to the team with the higher score winning when there's a draw. (The ally will win there's a tie in the score)

Hercules' Control has been changed to Weight's Pressure.

  • Control (Lv. 5): Decreases the inflicted damage by 50% with a penetration
  • Weight's Pressure (Lv. 5): Increases the attack power by 3 for every 20 MAX HP

Lucifer's passive skill activating condition has been changed.

  • Echo of the End: activates with an attack
  • Vengeance: activates when attacked

The effect of Lucifer's Echo of the End has been changed.

  • Previously: Inflicts 30% damage to the enemy's action bar within the position with a steal
  • Now: Inflicts 20% damage to the enemy's action bar within the position with an attack

Pincer Attack's effect has been changed from 20% to 35% (Lv. 5)

Friendship's effect has been changed from 20% to 35% (Lv .5)

Pressure Strategy's effect has been changed from 30% to 40% (Lv. 5)

Confidence's effect of increasing the critical rate has been changed from 40% to 60%.

Long pass will now consume 1.5 spirit. (2 spirits before)

The spirit gauge recovery effect of long pass/forward pass of Whirlwind attribute has been changed.

  • Long pass: Nia, Yumi< Rigoletto, Clarisa
  • Forward pass: Linmay, Leonard
  • Previously (Lv. 5): Before evolution: recover spirit by 10% / After evolution: recover spirit by 15%
  • Now (Lv. 5): Before evolution: recover spirit by 60% / After evolution: recover spirit by 80%

The acquired EXP and Gold for Story Match (Normal/Challenge/Hell) has been increased. Consecutive Achievement System has been modified.

  • 10 new Arena victory achievements added.
  • New achievement for reaching Rank 100 added.
  • 50 new achievements for clearing each floor of Colosseum added.

Daily Achievement modified.

  • Specific daily achievements will be available instead of random daily achievements.
  • Different Penguin rewards are available from each daily mission.

Achievement rewards added for clearing story mode & challenge mode.

  • The following rewards have been added. (Those who cleared the matches already will get the new rewards when you clear the match again.)
    • Story Mode Last Chapter: 3-4-Star spirit stone box
    • Hard Story Mode Last Chapter: 4-5-Star spirit stone box

The amount of gold you can buy with crystal has been changed.

  • The gold balance for all previous purchases will be sent to your inbox.

The amount of GP that can be earned has been changed.

  • PvP Tournament
    • Winning battles: 3->2
    • Winning tournament: 5->3
  • Colosseum
    • 1F-10F: 2->2
    • 11F-20F: 3->2
    • 21F-30F: 4->3
    • 31F-40F: 5->3
    • 41F-50F: 5->4
  • Season Achievements Total: 260->100

FP Draw Modifications

  • You can now get the rainbow elemental and the blackhole swirly with a low chance.
  • The chances of getting materials and 3-Star characters has been slightly increased.

The changes of getting 5-Star players, Gatekeepers, and swirly from scout has been decreased by about 30%. The scout system will be modified again in the future.

You will now get a popup when you use BP recovery skills to remind you that you can't recover over the MAX amount.

[iOS] The game center function has been deleted from 4S devices and below.

[Android] New security module has been implemented.


Bug Fixes

  • Fixed the problem of ST and BP being consumed doubled the normal amount when the connection is lost during matches.
  • Fixed the problem of ST disappearing when reconnecting during matches.
  • Fixed the problem of being counterattacked when your reflexes are higher than the opponent.
  • Fixed the problem of players not reviving.
  • Fixed the problem of goalkeepers using active skills when they're dead.
  • Fixed the problem of the Free Match mission "Win using your shooting skill" not being completed.
  • Fixed the problem of the special effect not appearing when you get new players from matches.
  • Added new voices for some characters.
    • Rasiel, Silla, Sena, Alkyde
  • [iOS only] Fixed the problem of not being able to scroll when there are more than 5 matches in the Space-time Continuum.
  • [iOS only] Fixed the problem of the wrong stats showing die to manager's passive skills in the result page after using a friend's ace player.
  • Fixed the problem of the formation image on the right side not showing.
  • Fixed the problem of the power-up value not showing properly for Beelzebub and Swirly.
  • Fixed the errors with the Friend List images.
  • Fix the problem of Euphemia's passive skill not working properly.
  • Fixed the errors with the manager active skills.
  • Fixed the problem of players with 0 HP keep showing up
  • Fixed the problem of the winning streak resetting when you get 10 consecutive wins in the Galaxy Arena.
  • Fixed the problem of the HP not increasing properly when active skills that increase the HP is used on players with HP increasing buffs.
  • [iOS only] Fixed the problem of the character images now showing properly in the formation window in iPhone 6.
  • [Global Server only] Fixed the problem of crystal reward being sent to the Korean server for installing new games.
  • Fixed the error with 5-Star Erica's Evolution cost.
  • Fixed the errors with accumulating the skill effect of decreasing the inflicted damage.
  • Fixed the problem of the items on the screen disappearing when you delete all in the inbox.
  • Fixed the problem of the stats of friend's ace players or PvP opponent not showing properly.
  • Fixed the problem of the cards not being in the order of acquiring.
  • Fixed the problem of the ace player disappearing after logging in again when the goalkeeper is chosen as the ace player.
  • Fixed the problem of not acting when there are only 1 goalkeeper and 2 other characters with active pass skills.
  • Fixed the issues with some text going over the UI
  • Fixed the problem of the winning steak breaking in the Galaxy Arena.
  • Fixed the problem of not being able to change the champion when you return to the colosseum after a colosseum match is over.
  • Fixed the problem of the stats related to resistance not working for "Strong Stance"
  • Fixed the problem of evolved Sammy missing in the player book.
  • Fixed the problem of Protection of Fire missing in the beneficial effect.

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